This is a submission for the 2020 Extra Credits Game Jam (Take Care)

WARNING: IN THE EVENT OF AN ERROR MESSAGE: RESTART THE PAGE

Code, Design, & art: SmallTestAcount (AKA Pixel Bytes, Alexa Marx)

Music (unused): WindmillsWithWIFI

Controls:

Suggested: Practice with controls before starting first round!

๐Ÿ–ฑ Mouse: Control Lily's direction. 

Start click: Start making a web (only works when lily is green)

Release Click: Finish making web (only work when lily is green)

(z): Start first round / Submit web

(x): About (only on home page)

who is lily?
 l๐˜ช๐˜ญ๐˜บ ๐˜ช๐˜ด ๐˜ข ๐˜ค๐˜ข๐˜ณ๐˜ช๐˜ฏ๐˜จ ๐˜ด๐˜ฑ๐˜ช๐˜ฅ๐˜ฆ๐˜ณ 
 ๐˜ธ๐˜ฉ๐˜ฐ ๐˜ต๐˜ฆ๐˜ฏ๐˜ฅ๐˜ด ๐˜ต๐˜ฉ๐˜ฆ ๐˜ค๐˜ฉ๐˜ณ๐˜บ๐˜ด๐˜ข๐˜ญ๐˜ช๐˜ด๐˜ฆ๐˜ด ๐˜ฐ๐˜ง 
 ๐˜ฉ๐˜ฆ๐˜ณ ๐˜ง๐˜ณ๐˜ช๐˜ฆ๐˜ฏ๐˜ฅ๐˜ด, ๐˜ต๐˜ฐ ๐˜ฉ๐˜ฆ๐˜ญ๐˜ฑ ๐˜ต๐˜ฉ๐˜ฆ๐˜ฎ 
 ๐˜ต๐˜ถ๐˜ณ๐˜ฏ ๐˜ช๐˜ฏ๐˜ต๐˜ฐ ๐˜ฃ๐˜ฆ๐˜ข๐˜ถ๐˜ต๐˜ช๐˜ง๐˜ถ๐˜ญ
 ๐˜ฃ๐˜ถ๐˜ต๐˜ต๐˜ฆ๐˜ณ๐˜ง๐˜ญ๐˜ช๐˜ฆ๐˜ด

why does this fit the theme?
 "t๐˜ข๐˜ฌ๐˜ช๐˜ฏ๐˜จ ๐˜ค๐˜ข๐˜ณ๐˜ฆ" ๐˜ค๐˜ข๐˜ฏ ๐˜ฎ๐˜ฆ๐˜ข๐˜ฏ ๐˜ฎ๐˜ข๐˜ฏ๐˜บ
 ๐˜ต๐˜ฉ๐˜ช๐˜ฏ๐˜จ๐˜ด, ๐˜ช๐˜ฏ ๐˜ต๐˜ฉ๐˜ช๐˜ด ๐˜ค๐˜ข๐˜ด๐˜ฆ, 
 l๐˜ช๐˜ญ๐˜บ {๐˜ต๐˜ข๐˜ฌ๐˜ฆ๐˜ด ๐˜ค๐˜ข๐˜ณ๐˜ฆ} ๐˜ฐ๐˜ง ๐˜ฉ๐˜ฆ๐˜ณ
 ๐˜ง๐˜ณ๐˜ช๐˜ฆ๐˜ฏ๐˜ฅ๐˜ด.

Extra Challenges:

Extra historian: The visual reference the Extra History series on Non-Euclidean geometry by rendering a spherical field 


The Game "Lily the Spider Barber" does not connect to the internet and tracks no data outside the cart.

StatusReleased
PlatformsHTML5
Release date Aug 24, 2020
AuthorSmallTestAccount
GenreStrategy
Made withAseprite, PICO-8
TagsCute, extra-credits, Game Jam, jam, PICO-8, spider, web
Average sessionA few seconds
LanguagesEnglish
AccessibilityColor-blind friendly, High-contrast
LinksSource code

Comments

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This game, while incredebly cute and enjoyable, felt slightly confusing on the gameplay front to me. While I definetly had fun with it, I felt like I wasn't really getting enough feedback from the game to understand why things work the way they do. I understood how many friends I still had to help, and how many strings I had left, but the number of strings seemed random to me. While sometimes having like 8 and therefor being able to get the usefulness bar up to probably about 3/4ths, on some playthroughs I was just left with one string for each, managing to earn a score of 2%. 

Upon further investigation I realized that  the game seemingly does not always properly reset after a round, but only after a page reload, only giving you the amount of strings you had left from the round before. While this is understandable for a jam game, wheather intended or not, it as you can see caused a great deal of confusion for me, as I was a bit too focused on the centre of the screen and presumed a return to the title screen would mean a reset of my resources.

Now me going on about that may sound like I didn't enjoy the game, so let me correct that by saying the concept is intresting, the art charming and the game overall is just really enjoyable. I had a good time with this, even while being quite confused for the first half of my time with it.